Real-time tribute to Shinkawa's Metal Gear Solid concept art, built in Unreal Engine 5.
Erratica Labs / portfolio
Portfolio focused on 3D, web, and game work.

About / practice
3D artist and web developer working across real-time rendering, interactive experiences, and motion graphics. The work spans game-ready assets, interactive sites, and production pipelines.
Each project starts technical and ends somewhere personal. The tools change; the approach doesn't.
Tools & disciplines