emkorp.world
Design and development of an interactive web experience [React, Next.js, Three.js]. Design, Modeling, Texturing, and Animating of assets [Blender, Illustrator, Photoshop]
View Projectempharma video reel
Design and Animating of a motion graphics spot for promotional purposes [Blender, After Effects].
View ProjectClowntown [Demo]
Game Design, Writing, and sprite creation for a point-and-click video game demo. [Unity, Aseprite, Photoshop, Audacity]
View ProjectDTF Game [Prototype]
Game Design and Development of a playable prototype for an arcade game based on typing strings. [Unreal Engine, Blender]
View ProjectAnalogue Pocket [Fan ADV]
Modeling, Texturing, Animating, and Visualization for a tribute spot (unofficial) to the Analogue Pocket handheld console. [Blender, DaVinci Resolve]
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Tribute to Louis Wain - Futurist Cat
Modeling, Texturing, Animating of a 3D asset optimized for gaming and the web [Blender, Substance Painter]
View ProjectMGS2 Stealth Camouflage
Modeling of a gaming prop based on a 2D sprite. 1022 Triangles. Modeled in Blender, Baking/Texturing in Substance Painter.
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Videogame History Timeline
Design and development of an interactive timeline for the exploration of gaming platforms from 1970 to today. The site's design evokes the graphic style of 90's console hardware. [Next.js, TailwindCSS]
View ProjectMantis Tribute
A real-time tribute to Yoji Shinkawa’s early concept art for Metal Gear Solid, re-imagined with a modern production pipeline. [Unreal Engine 5, Blender, Substance 3D Painter, DaVinci Resolve]
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