Real-time tribute to Shinkawa's Metal Gear Solid concept art, built in Unreal Engine 5.
HERO MEDIA
STILL
/ 008
2026
■/ 01 — About
A real-time tribute to Yoji Shinkawa's early concept art for Metal Gear Solid, re-imagined with a modern production pipeline. [Unreal Engine 5, Blender, Substance 3D Painter, DaVinci Resolve]